![]() ![]() ![]() ![]() –> Matrix Manipulation ( involves a lot of matrix and vector math ) –> Viewport System ( User-Device-User coordinate system) –> A strong Renderer class ( which is the core and everything will moves around this) –> Basic painter following the predefined layout (outermost layer) We got the correct base for the project and finished most of the basic but the major things which will decide the implementation of upcoming challenges. Mentors help was amazing during this period. “Getting the right basis before jumping into action”Īnd that’s the reason for the successful finish of Phase 1st. ![]()
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